Vocaloids it’s taken the world by storm with their nice synthesized voices and their little skirts but let’s be serious does it stand up well in a game that is what we aim to find out in Hatsune Miku: Project Diva X. Now getting right into it the game is a Rhythm game and as such, it has a standard rule of thumb which is to simply hit the right notes at the right time to win points at the end of the game. It has a score multiplayer to increase your score but that really isn’t needed and it’s just to make the game seem like it has more depth to it.
Each stage is done with the music we have grown to love from various YouTube artists online and the canon that the fanbase has helped create. Don’t get me wrong in this regard, I love how Sega handles many of their fan-related things from Sonic the Hedgehog, and the first-class shade they throw at Nintendo deserves awards.
But this variety of games has been recycled over and over from the 3D title we reviewed to this game. The same mechanics over and again to the point where they aren’t really inspiring. Now I know what you are probably thinking, why am I attacking the franchise like this? Well, it’s true, that is all a Rhythm game is and truth be told you can find other franchises like it also such as Dance Dance Revolution from Konami, or anything fan made on NewsGrounds that is completely free to play.
I am not saying that Rhythm games are bad, I am saying they need to work on their material that being said let’s continue with the review, shall we?
The music for Hatsune Miku: Project Diva X is as expected the songs that have been a part of the fan base for the longest time and they are enjoyable, there are a few tracks that Sega themselves put in mainly for the menu but in the end, the game’s music is pretty decent. Not saying it’s bad, it’s decent much like how if it’s not broken don’t fix it basically.
There are some fun aspects of the game where you can complete stages and win items to dress up your Vocaloids with items like Dog ears, fancy outfits and skirts, and such. So if you are a fan of dressing up digital women in fancy outfits you can do that too! I even have a personal favorite for the Vocaloids and my personal choice is Luka and her long pink hair so it’s nice to dress her up, it makes my inner nerd scream with joy.
The controls for the game are also spot on and truth be told it’s the most accurate part of the game as it is the requirement to even play a Rhythm game. Without decent controls, the game wouldn’t even be playable.
But I think the biggest issue with the game is that they try to give it a deep in-depth story and it just makes the entire game fall apart as a whole. I get it the worlds you go to need music and they’re falling dim and you need to sing to bring the worlds back to life also use this special item to make singing easier and fill it up so you can go to the other worlds.
There I summarized the story for you, each world is comprised of a musical category from Jazz, to classical and so forth and you got to play the various stages of each world to bring them back to life.
In conclusion, though Hatsune Miku: Project Diva X is fun in its own regard, it feels like Sega keeps pumping these out for a cash grab to try and lure in the love-struck fan base for a quick profit. I would hope that a company that can provide first-class shade can back up its strong talk with more solid gameplay but the title left me a bit listless in terms of its quality.
If you are a fan of classic Rhythm games and the repetitive gameplay it provides then this is the title for you. If you want something more creative and innovative you best look elsewhere.
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